Welcome to the IJRP!
The mission of the International Journal of Role-
Playing is to be a publication venue for the topclass
articles discussing role-playing and roleplaying
games. The scope of the journal is broad,
being inclusive for relevant submissions from a
number of fields. Due to our ambition, the road
from the first issue, published in 2008, has been a
long one. It is our sincere hope that you, the reader,
will enjoy the fruits of our quest for quality
scholarship, presented in the five articles included
in this issue.
Quite a bit has happened on the topic of roleplaying
research since we published our inaugural
issue. For instance, on the topic of recreational
tabletop role-playing, McFarland alone has
published three notable monographs: Sarah Lynne
BowmanвЂ™s The Functions of Role-Playing Games
(2010), Jennifer Grouling CoverвЂ™s The Creation of
Narrative in Tabletop Role-Playing Games (2010) and
Michael J. TrescaвЂ™s The Evolution of Fantasy Role-
Playing Games (2011). Other interesting works
include the peer-reviewed collection Think Larp,
published in Knudepunkt 2011, and the artbook
Nordic Larp, that documents a cross-section of 30
notable Nordic live-action role-playing games.
In this environment, the role of the International
Journal of Role-Playing is to bring together the
divergent threads of scholarship. What can creation
of narrative in tabletop role-playing games
contribute to our understanding of online roleplay?
How can Nordic larp researchers contribute
on the discussion on functions of role-playing?
Psychologists have been onto role-playing since the
1920s, psychodrama should have a lot to contribute
to the way game studies understands role-playing.
After all, the very act of role-playing stays
fundamentally same, even when the specifics vary
depending on the medium.
The diverse background of the IJRP editors and
reviewers allows for a broad view and tight
scrutiny on what is considered "relevant" earlier
work, hopefully bridging the gaps of the
researchers of tabletop role-playing games, larps,
MMORPGs, educational role-playing, interactive
drama, training simulations and so forth.
For this reason, IвЂ™m particularly happy to present a
diverse assortment of five articles: Jonne Arjoranta
takes a philosophical angle on the discussion on
definitions of the first issue. Bill White discusses
masculinity and tabletop role-playing through an
analysis of texts produced in a play session of
Ganakagok, a game of his own devising. Myriel
Balzer discusses the relevance of immersion for the
didactical potential of role-playing. Noirin Curran
looks at role-playing as a social and cultural
phenomenon, revisiting the stereotypical image of
a role-player in light of quantitative studies.
Finally, J. Tuomas Harviainen broadens the scope
of what we perceive as role-playing, by studying
the similarities of role-playing and sadomasochistic
On behalf of the Editorial Board, I sincerely hope
you enjoy the second issue of the IJRP,
1) Bowman, S. L., 2010. The Functions of Role-
Playing Games: How Participants Create
Community, Solve Problems and Explore
2) Cover, J. G., 2010. The Creation of Narrative in
Tabletop Role-Playing Games. McFarland.
3) Henriksen, T. D. & al. (ed.) 2011. Think Larp.
4) Stenros, J. & Montola, M. (eds.) 2010. Nordic
Larp. Fa Livia.
5) Tresca, M. J., 2011. The Evolution of Fantasy
Role-Playing Games. McFarland.
Journal of Role-Playing
Welcome to the IJRP!